Unless your game is a dead loss, don't gamble. With an inferior position, play for balance, not a win.
With a level game, set your opponent puzzles while keeping the balance. With a winning game, avoid lines needing much calculation.
One player obtains a positional advantage; the opponent's difficulties increase until he loses some material; perhaps only a pawn; the player with the material advantage then strives to exchange pieces so as to bring about an endgame and finally Queen a pawn. After that, mate can be forced no matter how well the opposing King is defended. Naturally, the player who has lost the material throws all kinds of spanners in the works. If the disadvantaged player is more skillful than his opponent, he will usually win, even after making some early blunder that gives him a "losing" game.
We should test any opening chiefly by the prospects it offers to ambitious young rooks.How is a rook to blossom? In one way only: through an exchange of pawns. Such an exchange need not be hurried. It is sufficient if the possibility of exchange is there on the board, ready to be utilized at any time.
Place your rook BEHIND a passed pawn if the pawn has crossed the middle line.
The King is a champion pawn-blockader. Therefore, prefer to have passed pawns on the side where the enemy King does not stand.
Rook on the seventh rank is particularly deadly if the enemy King is confined to the eighth rank.
In rook endings, strive to decrease the mobility of the enemy rook or rooks and to increase the mobility of your own.
Whether an advanced pawn is yours or the opponent's, our rook is best placed behind it.